What is this article?

Fit For Purpose is a series of articles and guides to show how a ship can be fit to fill a specific role, how the fit works, and most importantly, why. I’ll be mostly focusing on small-gang PVP, with the occasional solo and bigger gang ship thrown in.

And who are you?

Hi, I’m Nick Sarien, small-gang and solo PVPer, flying with The Tuskers and anyone willing to go out and fight against the blobs. I enjoy pushing limits, be it in fitting things that should not work or engaging things that should normally kill me and my gang. I won’t claim to have perfected any of those things, but over the last 4 years of doing nothing but shooting spaceships, I hope to at least provide some interesting insights to old and new pilots alike.

The role we are looking to fill today is a small-gang ship with good DPS and projection, but enough utility to survive in a 3-5 man group and enough defense to stay on grid against multiple hostiles.

So obviously we chose a Brutix.

What do you think when you see a Brutix? 800 DPS Blaster brawler, probably hull-tanked and even worse, has a utility high for a cyno? In this case, that’s a no. The Brutix is actually a decent small-gang kiting platform. Kiting, you ask? That fat thing can kite? Yes, that fat thing can kite quite well. Today I’ll show you why and how so that you too can fly this Gallente beast without even once clicking approach!

The Fit

[Brutix, kite]

Nanofiber Internal Structure II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Energized Adaptive Nano Membrane II
Medium Ancillary Armor Repairer, Nanite Repair Paste

50MN Quad LiF Restrained Microwarpdrive
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
X5 Enduring Stasis Webifier
Warp Disruptor II

Skirmish Command Burst II, Rapid Deployment Charge
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Polycarbon Engine Housing I

Infiltrator II x5
Acolyte II x5

Javelin M x1000
Standard Exile Booster x1
Federation Navy Antimatter Charge M x1000
Federation Navy Iridium Charge M x1000
Nanite Repair Paste x150
Navy Cap Booster 800 x15
Evasive Maneuvers Charge x600
Interdiction Maneuvers Charge x600
Rapid Deployment Charge x600

Why it works

For bonuses we get flat damage on top of already having 6 turrets – great! – plus an active tank bonus. More importantly, with last year’s Combat Battlecruiser rebalance we also get a 25% optimal AND falloff bonus, which takes the Brutix from good to great.

Without any range rigs or tracking computers, 250mm Railguns have a 22.5km optimal + 18k falloff with Antimatter. Perfect long-point range, and even though they are not blasters, still push 400 DPS before damage mods.

Let’s be honest, though, we want some damage. With dual mag-stabs and a 75m3 dronebay, a flight of mediums (Infiltrators preferably for a good mix of damage and speed) bring us up to 700 DPS. That’s nearly blaster levels of DPS, but at a fairly decent range.

You might ask if DPS is needed, why not bring an Oracle? That pushes 1k DPS!

It does, but the Oracle has one major downside: it has 2 active mods – an MWD and guns. Sure it does DPS, but you need to build a fleet composition around it to make sure it can effectively apply its damage and when roaming in small gangs, you don’t always have that. Bringing an Oracle forces you into a specific comp while this fit can adapt to most gangs, even solo sustain with the rep in shield gangs.

Now we get to the parts where the Brutix outperforms a pure DPS Battlecruiser and why it fits the role we need: tank and utility.

Links: one utility high for a skirmish link (or even 2 if you are willing to drop a gun and lose DPS) is a major force multiplier. The Brutix goes from 1.5 km/s without to 1.8 km/s with the link. If you bring an Osprey Navy buddy along, he suddenly gets an additional 500 m/s pushing him over 3 km/s, enough to rival some of the slower interceptors and support frigates.

Running interdiction maneuvers gives our gang 30km unheated points and 16km heated defensive webs. This is nothing to scoff at. With even more, you can throw on an active armor link (rep or resists). While not quite as strong as the skirmish links this is still a nice addition. Additionally, any dedicated interceptor pilot will love you for that extra range and speed.

Tank: Damage Control, EANM, MAAR. Done. 30k Buffer and close to 300 HP/s active tank with paste. The buffer allows you to burn in and hold targets while the rep (even off reload) lets you stay on grid against sustained damage.

How to fly it

Your preferred engagement range will be between 25-35 km, which is still within good damage range and allows you to go in closer to secure points on DPS targets. Keep transversal as low as possible by burning away from your targets to hit those sweet, sweet 1.6k volleys. With the medium cap booster and not running the rep, your cap is extremely forgiving (some people even fly with a small cap booster). The web should always be heated ready to web off tackle trying to get under our guns. If that does happen, manually align away, load javelin and call for backup from your gang.

The Ideal Gang

The Brutix is very strong in small groups so the gang I enjoy flying in most is made up of 5 pilots: 2 Battlecruisers (Brutix x2 or any other kiting BC), 1 anti-tackle Cruiser and 2 Interceptors.

While well-fit Battlecruisers are fast enough to kite most things, a dedicated anti-support is very useful so you can focus on taking down larger threats and flying offensively.

A good addition is always a Keres to engage gangs with logistics and recons or a Command Destroyer for the MJD and even more links.

To see this in action, watch this video!

Now go out there, get a few Brutixes, gather your friends, and roam. Fly dangerously.

Featured image credit: Nick Sarian

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