NPSI is not some underground capsuleers club with secret handshakes, nods or winks.
NSPI is not for l337 pilots with a gazillion skillpoints.
NPSI is here – for everyone.
For many, NPSI introduces capsuleers to PVP, and a whole different spectrum of opportunities within EVE online. Like it or not, NPSI is growing, and is here to stay.
NPSI – or Not Purple Shoot It – quite simply, is fleeting up with the mentality of “if you’re not with me, you’re against me”.
Broadly speaking, in EVE, this means that anyone in your fleet (who by default appear as Purple on your overview & brackets) is your friend, and everything else is a valid target.
There are a number of big-name NPSI groups out there. In this new series of articles called “NPSI: Community Spotlight”, we talk to some of the larger, more established NPSI groups. These organisations engage in large fleet warfare, cloaky high-value target hunter gangs, and those that provide newbro friendly content. In addition to established groups there are new and recent additions to the NPSI fold that provide first class small gang content, and those starting out on the NPSI pathway in setting up an NPSI group.
This series is by no means a be-all-and-end-all of the content available out there – it is a representative selection of a group of entities that are recognisable in the NSPI world. If you would like your group to be featured in this segment, please join the NER Discord and contact the writer or an editor.
This weeks NPSI Spotlight interview is with Nikolai Mazinkov of RVB.
1. Tell me a bit about your time in eve online?
I started out in Faction warfare and industry, then got into trading, NPSI, and finally RvB!
I’ve always loved the solo and small gang aspects of EvE, they allow for more personal effect and fun!
While In RvB i’ve grown up through the ranks, focusing on special projects, wars, and events like FFAs or small in house and public tournaments.
I have captained our AT team and gone on to speak at FanFest and host EvE Vegas, and it has been a blast.
2. Tell me a bit about your group?
At its foundation, we are a community of players focused on strong bonds within the community, and doing PvP for fun. We do this by replicating a war within our own community that can allow us to join together for operations, or be (mostly) distraction free in Hisec while fighting each other.
3. How long has your group been around?
11 years the Idea has been around, we were reborn in the 2nd year.
10 YEARS & about to have our birthday this year!
4. What is your style of PVP?
We are in a hisec mutual permanent war, so we do lots of small gang and solo against each other as well as joint low sec fleets and sometimes null and WH ops as well.
5. What do you fly?
Mostly T1 Cruiser and smaller, but plenty of ops use BS, BC, or T2 ships as well, especially for wars or fun roams.
6. Who do you cater for?
The casual and the turbo nerds interested in small gang warfare, the newbro and the bitter vet, since we offer a good way to take a break from null bloc warfare as well as a good way to get your feet wet as a newer player in PvP.
7. Are there any limitations?
We do have rules on certain things within Red vs Blue, such as pirate implants, fighting in Jita, and using neutral alts against each other. The full list is viewable at rvbeve.com in our rules and information section.
8. How often do you roam?
We roam in house daily, and with friends every week to every month.
9. Where do you roam?
Mostly Lowsec, but null as well. Our Operations span our Hisec Fights in-house, Occasional Hisec wars, Null and Lowsec arranged fights or roams, as well as wormhole attacks and defenses.
10. Why NPSI?
NPSI, at its heart, shares a couple of major tenets of Red vs Blue; First, fun PvP for its own sake; second, highly accessible and inclusive content for all players. It allows people to find content anywhere and anytime, so it fills a role in enhancing the variety and frequency of explosions!
RvB is the original home of Mangala Solaris and RvB Ganked, one of EvE’s first and its most successful roam series, after the formation of Spectre Fleet, Ganked roams transition to the SF banner. So we have always had a connection to the NPSI community as a founding member.
11. What does NPSI mean to you?
NPSI means inclusivity and fun, and it is also responsible for leading me to what has kept me in game and allowed me to make a bigger impact. Personally it started with Bombers Bar and with Ganked, and I trained my first pure PvP character specifically for bombers after talking to a corp-mate, and when that corp fell apart it lead me to discover and join RvB and finally get the understanding and experience to get better at PvP, and brought me to the wonderful community of folks there as well.
So for me, NPSI can represent a lot of things, but really its impact on everyone is what keeps me there. It inspires, grows, trains, and retains communities and new players, which is a large part of my personal focus in EvE, and it also helps deal with burnout in tired vets or boredom for carebears who dabble in PvP.
12. How does someone get involved?
Join the in game channel “NPSI Hub” for one! Every group that runs public events is allowed to contact admins to link their own subchannel to find content any time.
For RvB events, we run events between weekly and monthly, depending on FCs and other events. In game advertisements for public events happen in our in game public channel “R-V-B” as well as the “Public Events” channel in our discord. We use mumble or discord for voice comms, depending on the need for subchannels or higher user numbers.
13. Why choose your group over other NPSI groups?
Why not both! Every group has it’s benefit and style, ours tends to be simple, inclusive, and laid back fun, with less strict discipline or comps in many cases. The variety is high because we allow our FCs freedom, and so their own style shines through, and our experience running events in-house gives us an edge in special events like FFAs or made-up fleet games that you might not find elsewhere. We also have so many experienced veterans and instructors that onboarding new players in a useful way and helping
them understand and improve is easy.
14. What would you like to see CCP do to improve visibility of NPSI communities?
Help us advertise projects and major events, particularly the NPSI hub idea. (I need to do this now that maded stirred the idea back to life!)
15. How do you see the future of NPSI?
It is bright, for sure, and has tremendous potential to grow the capsuleer population for the future of EvE. It is really going to come down to leadership, and dealing with issues of diplomacy within NPSI and within coalitions and alliances that are opposed to the nature of NPSI when it comes to their own fleets.
The other thing that NPSI has in its favor is the potential for new ideas and formats. The whole concept of NPSI is a little outside the box, and new perspectives can bring NPSI to new heights and new styles.
1. Favourite fight in eve?
It’s a tossup between one particular AT match that we barely pulled off, and a BS fight I FC’d against Eve University. We had declared a mutual war for about 2 weeks and arranged a few arranged fights, oddball events, and a couple of joint roams, but the final event was supposed to be a big BS fight, T1 BS and T2 support.
We showed up in roughly equal numbers without trying, we had more mainline ships, but were sort of kitchen sink in mostly armor BS’s, and they had more logi and a perfect comp discipline, all of their BSs and support were in the same ships and fits.
This was my first fight in BS with T2 logi, and my first fleet of about 50 players per side. They had enough DPS to break through reps, so we were bleeding, and they had enough logi to rep most of the ships we primaried, and I could feel us losing and felt impotent against it for a short moment. The thing we had going was range control, since they had ABs, and we had my favorite EWAR, damps, which I requested and luckily had 4-5 pilots flying. Between our range control and EWAR, we were able to neut and tackle a lot of DPS, and reel their Logi wing into closer range. It took a while to become effective, but eventually we broke a guardian, then several, and they lost most of their logi, then a link ship, then some Battleships and had to leave the field, but we were able to pick off a few more. It took another minute to survey what we had killed and what we had left, but basically besides a few expensive losses early on, we ended up winning a decisive victory, and it felt so good the entire fleet just lit up on comms. Even better, because we all played nice we were able to talk to Eve Uni and AAR from both sides and build our relationship as well as our abilities. Anyways, it was a huge moment.
2. Favourite type of gang?
Old school was all about T1 and sometimes faction frigs, and that is still where my heart goes when I need to. With the meta and mechanic changes, and a heavier wallet, I can afford bigger and shinier these days, so the best now is T2 Dessy Down for me. The combination of Command Dessies with links and MJFG, AFs and Inties for DPS and Tackle, and a little T2 frig logi and EWAR is nuts in its ability to skirmish with high speed, high DPS, and a strong sig tank without requiring a high number of players in fleet.
3. Worst welp?
There are so many its hard to pick! I would say one particular pre-arranged fight in lowsec where there was a miscommunication about numbers and types of ships. I warped the fleet of T3Ds to a PLEX acceleration gate at the wrong range, and was nuked within about 40 seconds by an assault frig gang. I felt pretty bad on that one since we weren’t reforming or reshipping for another round.
4. Funniest fight?
A 40 minute fight with a Dominix in my Gila 1v1. I had destroyed most of his drones and could slowly break him with the combined missile/drone DPS. I lost point when he was finally breaking/reloading again, and I burned out my nos without ever heating it (residual heat from RLMLs), so I ended up losing scram and he got away. Painful but hilarious on comms.
5. Can you describe the problems NPSI face?
It faces somewhat typical ebbs and flows in leadership and in fleet numbers, but also diplomatic issues.
Some groups view NPSI as bad when it hurts them, and all groups eventually get stung in one way or another. Maintaining balance and preventing awoxing can be problematic when they turn bigger than a 1 time thing. It also becomes hard to do everything as a 3rd party, or risk having other 3rd party fleets come against you. Winning or losing based on that can be problematic, and makes the handling and attitude towards loss even more important.
Featured image credit: keacte